AppleScript Editor
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Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript and Javascript for Automation scripting languages, included in classic Mac OS and macOS.cite-ref-1[1]
AppleScript Editor provides basic debugging capabilitiescite-ref-2[2] and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a script bundle (.scptd), or as an application (.app).cite-ref-3[3]cite-ref-4[4] AppleScript Editor also handles script dictionary files, allowing the user to see what scripting classes and commands are available for each scriptable application installed on the computer.cite-ref-5[5]
Prior to Mac OS X 10.3, Script Editor was developed using Carbon. 10.3 introduced a new Script Editor written using Cocoa. It was called AppleScript Editor from Mac OS X 10.6 to 10.10, when the application added support for JavaScript for Automation.cite-ref-6[6]
Contents
• See also
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See also
References
cite-note-11. ↑ "About Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
cite-note-22. ↑ "Edit scripts with Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
cite-note-33. ↑ "Save a script as an app in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
cite-note-44. ↑ "Save a compiled script in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
cite-note-55. ↑ "View an app's scripting dictionary in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
cite-note-66. ↑ citerefguyot2014Guyot, Alex (October 17, 2014). "Extensibility and Automation Changes in OS X Yosemite". MacStories. Retrieved March 3, 2023.